

Rather than having classes to choose from, Mount&Blade Warband lets you decide elements of your past which help determine your starting abilities and equipment and acts as a sort of difficulty setting. Best advice I can give you is that you play and enjoy the game, I find I learn more in-game than reading a guide personally. Also, the information given only scratches the surface of what you need to know about this splendid game. Note: Not my personal creation, I do NOT take credit for making it, I only organized and edited parts of it. I may come in once in awhile to answer some questions as well and fix anything, otherwise thanks! This is all I can muster for one day, if you have questions, feel free to post them so that another can answer it. If you see any outdated information, point it out, and I will fix it. This took a lot of my time and effort just by organizing the information, so thank you for reading this! All of the information given has come from here, I just organized and edited parts of it.

Some people might find it silly to run around with wooden swords, throwing blunt-tipped javelins, etc, but hey, canonically tournaments are part of Calradian life, which is more than can be said of some multiplayer modes that made it into Warband, like capture the flag.Hello, and welcome to the Singleplayer Guide! The guide covers the Native SP campaign of Warband.

Tourney-mode multiplayer could include options to pick “Praven rules” or whatever, but creating your own custom rules would be pretty simple. The Rhodok tournaments in Jelkala are perhaps the most chaotic, with all sorts of mounted and foot contestants with lances, crossbows, swords, etc. (Which doesn’t work well with Warband AI, since all of the AI contestants end up rammed up against a wall ineffectually poking at each other, but multiplayer would presumably be different.) In Nord towns like Tihr, everyone is on foot with an ax and shield. In Swadian towns like Praven, everyone is a mounted lancer. In a Khergit town like Halmar, often everyone is a mounted archer or javelineer. In single player tournaments, the parameters of the contest are determined by locale. The thing that gets me about Mount & Blade multiplayer, both in Warband, and what I can tell about Bannerlord gameplay, is that while the developers tried to figure out how to make a “level playing field” for multiplayer battle - is a Swadian man-at-arms putatively balanced with a Sarranid archer, as with Warband? Or is a Vlandian knight simply more powerful and costly than an Aserai archer, as Bannerlord postulates? - they actually included a system of fair, level-playing field battles in single player: tournaments.
